Module Auto-GUI.miscellaneous.colors

Expand source code
# Gives the Hex values for the code below (the rightmost list is the rgb and the thing to the left converts it into hex)
white = "#" + '%02x%02x%02x' % (255, 255, 255)
light_gray = "#" + '%02x%02x%02x' % (190, 190, 190)
gray = "#" + '%02x%02x%02x' % (127, 127, 127)
dark_gray = "#" + '%02x%02x%02x' % (63, 63, 63)
black = "#" + '%02x%02x%02x' % (0, 0, 0)
red = "#" + '%02x%02x%02x' % (255, 0, 0)
green = "#" + '%02x%02x%02x' % (0, 255, 0)
blue = "#" + '%02x%02x%02x' % (0, 0, 255)
yellow = "#" + '%02x%02x%02x' % (255, 255, 0)
magenta = "#" + '%02x%02x%02x' % (255, 0, 255)
cyan = "#" + '%02x%02x%02x' % (0, 255, 255)
orange = "#" + '%02x%02x%02x' % (255, 100, 0)
purple = "#" + '%02x%02x%02x' % (75, 0, 130)
medium_green = "#" + '%02x%02x%02x' % (0, 100, 0)
pleasing_green = "#" + '%02x%02x%02x' % (51, 178, 73)
dark_green = "#" + '%02x%02x%02x' % (34, 100, 0)

# Auto GUI Colors
path_action_point_color = "#" + '%02x%02x%02x' % (204, 38, 0)
selected_path_action_point_color = "#" + '%02x%02x%02x' % (80, 7, 0)

path_modifying_point_color = "#" + '%02x%02x%02x' % (11, 33, 183)
selected_path_modifying_point_color = "#" + '%02x%02x%02x' % (2, 6, 30)

required_point_color = pleasing_green
selected_required_point_color = dark_green

required_point_color = "#" + '%02x%02x%02x' % (131, 0, 115)
selected_required_point_color = "#" + '%02x%02x%02x' % (70, 5, 62)
nice = "#" + '%02x%02x%02x' % (255, 165, 1)